Frequently Asked Questions

Mistweaver FAQ Shorts Playlist

Can I play Mistweaver without being in melee?

Mistweaver is a melee spec. We are targeted by melee mechanics, all of our utility, a majority of our damage is melee based, and much of our healing is tied to melee abilities. All playstyles involve a combination of casted spells and damaging abilities. I would never recommend purposefully only using half of your kit.

Which Hero Talents should I use?

Conduit of the Celestials is safer for most players, it gives an additional healing CD plus procs that help with survivability, however, higher rated players will be running Master of Harmony for both the damage and because Conduit of the Celestials will no longer be strong enough to heal through mechanics.

How many targets can I spam Spinning Crane Kick on?

There isn’t a real answer I can give here because it is entirely situational. Purely for damage it’s 5+ but for healing, I wouldn’t recommend using only Spinning Crane Kick on any number of mobs. You’d be much better off maintaining your Renewing Mist HoTs or using a CD like Sheilun’s Gift or Chi-ji and using the Blackout Kick/Tiger Palm rotation. I very rarely use Spinning Crane Kick anymore, especially when using Master of Harmony.

You also need to consider that your priority damage is more important than pad overall.

When should I use Renewing Mist?

Typically you’ll have decent coverage of Renewing Mist while doing your damage rotation via Rapid Diffusion but you can also use Renewing Mist on priority targets to proc Chi Harmony for the heal amp before high damage events, also good to use on-pull if you don’t need Chi Harmony for another specific mechanic.

If it is a rot fight you’ll want to be constantly reapplying your Renewing Mists for Chi Harmony coverage, Zen Pulse procs, and Vivify cleave healing.

What do I use Thunder Focus Tea on?

Usually it’s used for Enveloping Mist, Expel Harm, or Rising Sun Kick depending on the situation. Enveloping Mist is for an instant cast + an extra heal while moving, Expel Harm for the self shield for defensiveness, and Rising Sun Kick for a shortened cooldown on the ability for extra damage and HoT extension.

Can I use Rushing Wind Kick in Mythic+?

For m+, it’s unlikely we will ever run Rushing Wind Kick due to the fact that it’s a choice node with Jadefire Teachings which is too impactful to drop. You can get away with it in lower keys for damage, but for keys with healing requirements we’ll still run Jadefire Teachings.

Should I stack Teachings of the Monastery to 2 or 4?

It honestly matters very little. I tend to go to 4 just for a slightly burstier heal from Ancient Teachings, but you may also use at 2 if you prefer the feel of one Tiger Palm to one Blackout Kick. Whether you prefer 2 or 4, you’ll end up with roughly the same amount of hits and resets on Rising Sun Kick over the encounter/dungeon. During Chi-ji it depends on the type of damage going out.

I pug most of the time, do I need to change anything?

Whether you’re playing in a static group or pugging all of the time, your talents and playstyle are not impacted significantly enough to swap builds.

What are all of these acronyms?

A mostly complete list of Monk/Mistweaver acronyms can be found here